Sunday, September 9, 2018

World of Warcraft Family Game

Our latest family game is set in World of Warcraft. We were inspired by watching Terry Crews play in a CelebriD&D game. See it here.

We loved the way their game went and wanted to capture some of that in ours. We want to alter the system as little as possible and keep our dice pools small. 

We have found a really awesome and large setting translation online. See it here. When we have an idea we just want to get started and not have to study to play it. So we used the generic fantasy rules in base game and looked to The Realms of Terrinoth for a few things.

Paul wanted to play a Gnome Warrior who looked like he was out of some anime with a gigantic weapon. He really enjoyed the irony of huge weapon and tiny fighter. He was easy to make after using the Gnomes from Terrinoth.

Amon wanted to play a Death Knight. He ended up with a mounted warrior theme. He was a perfect fit for the Revenant in the core book. He wanted to reflect his Night Elf origins but did not purchase any talents to do so at the start of the game. He plans to do so later.

My sister wanted to play a Night Elf Druid. This is her first time playing and she had not played an RPG since she was in high school and I got her to play D&D with us. She pays particular attention to the background and personality of the characters are and what situations they find themselves in. She is secondarily focused on learning the rules as she wants to run a game in the future.

My wife actually joined us in this one and also played a Gnome. A mage for her which was perfect for a simple Arcana skill.

So far things are great.

I like to share some of the tools that we use. Here is a few of the NPCs from our game where Gnomergan disappeared.


1 comment:

  1. We changed the Chainsaw Sword. Added Vicious 1 to its properties. We also changed the Bolt Pistol to be Pierce 1 instead of Accurate 1.

    Also, there was some confusion in our game. The Bolt Pistol actually shoots rivets.

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